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	<title>illusions and dreams &#187; internet</title>
	<atom:link href="http://www.archenar.com/category/internet/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.archenar.com</link>
	<description>a weblog about mmorpgs, psychoanalysis and media studies</description>
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		<title>realID and the virtual world</title>
		<link>http://www.archenar.com/2010/07/02/realid-and-the-virtual-world/</link>
		<comments>http://www.archenar.com/2010/07/02/realid-and-the-virtual-world/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 14:57:02 +0000</pubDate>
		<dc:creator>Sark</dc:creator>
				<category><![CDATA[internet]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[real life]]></category>
		<category><![CDATA[virtual life]]></category>
		<category><![CDATA[WoW]]></category>

		<guid isPermaLink="false">http://www.archenar.com/?p=216</guid>
		<description><![CDATA[the latest patch of World of Warcraft introduced &#8220;RealID&#8221;: a feature that enables communication across servers (and potentially across games) within battle.net. it&#8217;s a nifty addition for sure since i do have a few real life friends that still play on different servers. WoW is at times a fancy chat (curse those raid down times!) [...]]]></description>
			<content:encoded><![CDATA[<p>the latest patch of World of Warcraft introduced &#8220;RealID&#8221;: a feature that enables communication across servers (and potentially across games) within battle.net. it&#8217;s a nifty addition for sure since i do have a few real life friends that still play on different servers. WoW is at times a fancy chat (curse those raid down times!) and i was quite pleased to be able to talk to them directly in-game now without having to tab-out and use AIM/ICQ/MSN. </p>
<p>&#8220;RealID&#8221; is what the name suggests: it displays your real life name to friends once you have accepted their request to be a RealID friend. well, i have no issues with that. people that are my real life friends naturally know my real name and vice versa. however, there is a little twist to RealID: a little feature called &#8220;friends of friends&#8221; quite similar to Facebook with the most notable difference that Facebook offers several layers of privacy options (ok that is up for debate but still) and you can always just use a nickname or fake name on Facebook. RealID uses naturally the name of the WoW account which usually is the name on your credit card and hence you cannot really change it or billing will be messed up. </p>
<p>as mentioned i have no problem with real life mates knowing my name in a virtual world but i am worried by the fact that my real name is visible to friends of my friends who i may not know at all. the most popular argument in this debate is &#8220;oh come on, it&#8217;s just your name and not your address or any other personal details&#8221;. well, it might be just my name but a simple google search using my real name does come up with things about me (professional things mind you) that i do not want people i play a game with to know. i strongly believe in keeping the professional life and the personal life separated and RealID threatens to break down that separation. </p>
<p>one great aspect of the virtual world is that you can be whoever you want to be, you can create a virtual self that can have as much or little in common with your real self as you want it to. mind you, virtual worlds like WoW are a fantasy after all. it&#8217;s not like i have something to hide from my virtual friends but it kinda defies the purpose of a virtual life as outlined by Sherry Turkle in her book &#8220;<a href="http://www.amazon.co.uk/Life-Screen-Identity-Age-Internet/dp/0684833484/ref=sr_1_1?ie=UTF8&#038;s=books&#038;qid=1278082167&#038;sr=8-1">Life on the screen: identity in the age of the Internet</a>&#8220;: virtual worlds offer us the chance to have multiple identities and experiment with them as we form in true postmodern tradition something that can be called &#8220;patchwork identity&#8221;. i am a female tauren deathknight in WoW and a media scientist in real life and i want to keep it that way.</p>
<p>i strongly hope that Blizzard will add some privacy options to RealID in the future that either offer you to display a nickname or deactivates the &#8220;friends of friends&#8221; feature. i like RealID but as it is right now it makes me feel a bit uncomfortable.</p>
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		<title>rick rolling</title>
		<link>http://www.archenar.com/2008/04/12/rick-rolling/</link>
		<comments>http://www.archenar.com/2008/04/12/rick-rolling/#comments</comments>
		<pubDate>Sat, 12 Apr 2008 13:26:54 +0000</pubDate>
		<dc:creator>Sark</dc:creator>
				<category><![CDATA[internet]]></category>
		<category><![CDATA[internet phenomenon]]></category>

		<guid isPermaLink="false">http://www.archenar.com/?p=43</guid>
		<description><![CDATA[the Donots proclaim in &#8220;Whatever happened to the 80s&#8221; that &#8220;Thank God, Rick Astley gave us up&#8221; – however, that is far from the truth. Rick Astley is never gonna give us up, it seems. in fact, he is the center of a new internet viral video phenomenon: &#8220;An estimated 13 million internet users have [...]]]></description>
			<content:encoded><![CDATA[<p>the <a href="http://www.last.fm/music/Donots">Donots</a> proclaim in &#8220;Whatever happened to the 80s&#8221; that &#8220;Thank God, Rick Astley gave us up&#8221; – however, that is far from the truth. Rick Astley is never gonna give us up, it seems. in fact, he is the center of a <a title="Rickrolling and the league of web fame" href="http://news.bbc.co.uk/1/hi/entertainment/7325280.stm">new internet viral video phenomenon</a>: &#8220;An estimated 13 million internet users have been tricked into watching the video for Rick Astley&#8217;s <em>Never Gonna Give You Up</em> in the last couple of weeks&#8221;. the practice is named &#8221;<a title="Rickroll" href="http://en.wikipedia.org/wiki/Rickroll">Rick Rolling</a>&#8221; and it involves <a title="you got Rick Rolled" href="http://yougotrickrolled.com/">juicy sounding links to interesting videos</a> that all direct you to said Rick Astley video.</p>
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		<title>keep pushing that button</title>
		<link>http://www.archenar.com/2008/04/07/keep-pushing-that-button/</link>
		<comments>http://www.archenar.com/2008/04/07/keep-pushing-that-button/#comments</comments>
		<pubDate>Mon, 07 Apr 2008 14:45:15 +0000</pubDate>
		<dc:creator>Sark</dc:creator>
				<category><![CDATA[internet]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[internet addiction]]></category>

		<guid isPermaLink="false">http://www.archenar.com/?p=42</guid>
		<description><![CDATA[granted, the issue of &#8220;internet addiction&#8221; is not new but it is gaining significance. this article in the recent edition of &#8220;The American Journal of Psychiatry&#8221; calls for the inclusion of &#8220;internet addiction&#8221; as a disorder in the DSM-V.  one subtype of &#8220;internet addiction according to this editorial is &#8221;excessive gaming&#8221;. the author lists statictics and cases from the asian region where the issue seems [...]]]></description>
			<content:encoded><![CDATA[<p>granted, the issue of &#8220;internet addiction&#8221; is not new but it is gaining significance. <a title="Issues for DSM-V: Internet Addiction" href="http://ajp.psychiatryonline.org/cgi/content/full/165/3/306">this article</a> in the recent edition of &#8220;<a title="The American Journal of Psychiatry" href="http://ajp.psychiatryonline.org/">The American Journal of Psychiatry</a>&#8221; calls for the inclusion of &#8220;internet addiction&#8221; as a disorder in the <a title="Diagnostic and Statistical Manual of Mental Disorders" href="http://en.wikipedia.org/wiki/DSM-V">DSM-V</a>.  one subtype of &#8220;internet addiction according to this editorial is &#8221;excessive gaming&#8221;. the author lists statictics and cases from the asian region where the issue seems to be far more prevalent than in america and europe. (that is due to the fact that people rely on the use of internet cafés to access the internet or play games online whereas in america and europe most households have internet access at home.)</p>
<p>nevertheless, this new kind of addiction is on the rise and its potential consequences cannot be estimated at this time. however, we can ask why online gamers &#8220;keep pushing that button&#8221;, that is seemingly voluntarily keep doing the same things over and over again in online games also known as <a title="Massively multiplayer online role-playing game" href="http://en.wikipedia.org/wiki/Mmorpg">mmorpgs</a>. a rise in level, loads of ingame money, rare armour pieces or weapons can be listed as valid reasons. all mmorpgs are designed to be addictive in nature: there is always something to achieve ingame. let me try to illustrate this with an example:</p>
<p>popular mmorpgs like World of Warcraft or Lord of the Rings Online all have armour sets players can collect. each set consists of six to eight pieces and not easy to obtain. typically you need anything between 12 to 25 other players to defeat the bosses that drop pieces of armour sets. so this simple game design ensures that the player that wants to own the entire set will keep participating in events to kill those bosses in order to get the set complete. this can take depending on loot distribution rules and luck months or even years. a simple reason to keep pushing that button.</p>
<p>one valid argument is that nobody forces players to collect the entire armour set. but like in real life (RL) mmorpgs are about achievements and accomplishments and you want to be successful in the virtual world. part of being successful is showing off your items, parading your character around in heavy populated areas just for the sake of being seen and being recognized as successful player.</p>
<p>to sum things up, yes, internet addiction should be included in the upcoming DSM-V and health care professionals should be aware that excessive gaming is a disorder and needs to be addressed with appropriate therapeutic measure and &#8211; even more important &#8211; prevention.</p>
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		<title>if IKEA was a video game&#8230;</title>
		<link>http://www.archenar.com/2007/11/12/if-ikea-was-a-video-game/</link>
		<comments>http://www.archenar.com/2007/11/12/if-ikea-was-a-video-game/#comments</comments>
		<pubDate>Mon, 12 Nov 2007 18:03:18 +0000</pubDate>
		<dc:creator>Sark</dc:creator>
				<category><![CDATA[internet]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[IKEA]]></category>

		<guid isPermaLink="false">http://www.archenar.com/2007/11/12/if-ikea-was-a-video-game/</guid>
		<description><![CDATA[i found this hilarious piece on the boingboing rss feed today. apparently it&#8217;s from 2004 but considering my frequent trips to IKEA this year it is still valid. IKEA is a fully immersive, 3D environmental adventure that allows you to role-play the character of someone who gives a shit about home furnishings. In traversing IKEA, you will [...]]]></description>
			<content:encoded><![CDATA[<p>i found this hilarious piece on the <a href="http://www.boingboing.net/2004/01/25/if-ikea-was-a-video-.html">boingboing rss feed</a> today. apparently it&#8217;s from 2004 but considering my frequent trips to IKEA this year it is still valid.</p>
<blockquote><p>IKEA is a fully immersive, 3D environmental adventure that allows you to role-play the character of someone who gives a shit about home furnishings. In traversing IKEA, you will experience a meticulously detailed alternate reality filled with garish colors, clear-lacquered birch veneer, and a host of NON-PLAYER CHARACTERS (NPCs) with the glazed looks of the recently anesthetized.</p></blockquote>
<p>here&#8217;s the <a href="http://www.themorningnews.org/archives/how_to/the_nonexpert_ikea.php">link to the entire article</a>. </p>
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		<title>what it feels like&#8230;</title>
		<link>http://www.archenar.com/2007/08/23/what-it-feels-like/</link>
		<comments>http://www.archenar.com/2007/08/23/what-it-feels-like/#comments</comments>
		<pubDate>Thu, 23 Aug 2007 15:38:50 +0000</pubDate>
		<dc:creator>Sark</dc:creator>
				<category><![CDATA[internet]]></category>

		<guid isPermaLink="false">http://www.archenar.com/2007/08/23/what-it-feels-like/</guid>
		<description><![CDATA[&#8220;what it feels like&#8230;&#8221; is a series by the esquire magazine that is occationally featured on the msn homepage. it is about people who experienced something extraordinary or extreme and they are describing for example what it feels like to get struck by lightning, to parachute from space or to perform a heart transplant.]]></description>
			<content:encoded><![CDATA[<p>&#8220;what it feels like&#8230;&#8221; is a series by the esquire magazine that is occationally featured on the msn homepage. it is about people who experienced something extraordinary or extreme and they are describing for example what it feels like <a href="http://men.msn.com/articlees.aspx?cp-documentid=5126008">to get struck by lightning</a>, <a href="http://www.esquire.com/features/what-it-feels-like/ESQ0803-AUG_WIFL?src=syn&amp;mag=esq&amp;dom=msn&amp;con=art&amp;link=rel">to parachute from space</a> or <a href="http://men.msn.com/articlees.aspx?cp-documentid=5296487&amp;GT1=10321">to perform a heart transplant</a>.</p>
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		<title>moving webhosts</title>
		<link>http://www.archenar.com/2007/08/09/moving-webhosts/</link>
		<comments>http://www.archenar.com/2007/08/09/moving-webhosts/#comments</comments>
		<pubDate>Thu, 09 Aug 2007 16:59:20 +0000</pubDate>
		<dc:creator>Sark</dc:creator>
				<category><![CDATA[internet]]></category>
		<category><![CDATA[webserver]]></category>

		<guid isPermaLink="false">http://www.archenar.com/2007/08/09/moving-webhosts/</guid>
		<description><![CDATA[i am in the middle of moving webhosts. i have been hosting with the same company for over seven years now and although they have increased disk and trafic quotas over the time, the monthly fee stayed the same. however, that was not the main reason i decided to say goodbye to them, it was [...]]]></description>
			<content:encoded><![CDATA[<p>i am in the middle of moving webhosts. i have been hosting with the same company for over seven years now and although they have increased disk and trafic quotas over the time, the monthly fee stayed the same. however, that was not the main reason i decided to say goodbye to them, it was a persistent error (&#8220;lost mailbox lock&#8221;) i kept getting when using IMAP to access my mailboxes. the support of my old webhost blamed windows mail for it. but how come windows mail works with IMAP and my new webhost flawlessly?</p>
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		<title>people leaving WoW</title>
		<link>http://www.archenar.com/2007/06/17/people-leaving-wow/</link>
		<comments>http://www.archenar.com/2007/06/17/people-leaving-wow/#comments</comments>
		<pubDate>Sat, 16 Jun 2007 23:01:24 +0000</pubDate>
		<dc:creator>Sark</dc:creator>
				<category><![CDATA[internet]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[personal]]></category>
		<category><![CDATA[WoW]]></category>

		<guid isPermaLink="false">http://www.archenar.com/2007/06/17/people-leaving-wow/</guid>
		<description><![CDATA[not surprisingly i have stumbled across an article that deals with the question &#8220;Why are people leaving WoW?&#8221; well, i can only speak for myself here and what i experienced in my &#8220;WoW life&#8221; in over two years; for me the expansion ruined the game. true, it added some content and new areas to explore, [...]]]></description>
			<content:encoded><![CDATA[<p>not surprisingly i have stumbled across an article that deals with the question &#8220;<a href="http://www.wowinsider.com/2007/06/13/why-are-people-leaving-wow/">Why are people leaving WoW</a>?&#8221; well, i can only speak for myself here and what i experienced in my &#8220;WoW life&#8221; in over two years; for me the expansion ruined the game. true, it added some content and new areas to explore, but the real game starts when you enter endgame raiding and this took a serious blow with the introduction of The Burning Crusade. decreasing the raidsize down to 25 man tops (with not enough 25 raid content) and creating a 10 man raid instance (Karazhan) that is just downright dull (too much trash, too fast trash respawn, too long corpseruns) and unrewarding (sub-par loot) was a mistake. it made established raiding guilds build around 40 man raid instances struggle and falter.</p>
<p>so people are leaving WoW and are looking for greener pastures for various reasons. summertime may be a valid explanation but i think that WoW is really on a downward spiral. i was a pretty &#8220;hardcore&#8221; player raiding 5 to 6 days per week and still the eternal grind became too much to be enjoyable.</p>
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		<title>97 seconds of &#8220;fame&#8221;</title>
		<link>http://www.archenar.com/2007/06/10/97-seconds-of-fame/</link>
		<comments>http://www.archenar.com/2007/06/10/97-seconds-of-fame/#comments</comments>
		<pubDate>Sun, 10 Jun 2007 12:18:57 +0000</pubDate>
		<dc:creator>Sark</dc:creator>
				<category><![CDATA[internet]]></category>
		<category><![CDATA[internet phenomenon]]></category>

		<guid isPermaLink="false">http://www.archenar.com/2007/06/10/97-seconds-of-fame/</guid>
		<description><![CDATA[while i was reading my feeds yesterday, i stumbled upon a link on metafilter named &#8220;Navy Numa Numa&#8220;. i vagely remembered from my World of Warcraft time that one of my fellow guildmates used to talk about &#8220;Numa Numa&#8221; all the time. i habe never bothered to actually check it out or even given any [...]]]></description>
			<content:encoded><![CDATA[<p>while i was reading my feeds yesterday, i stumbled upon a link on <a href="http://www.metafilter.com/">metafilter</a> named &#8220;<a href="http://www.metafilter.com/61884/Navy-Numa-Numa">Navy Numa Numa</a>&#8220;. i vagely remembered from my World of Warcraft time that one of my fellow guildmates used to talk about &#8220;<a href="http://www.youtube.com/watch?v=60og9gwKh1o">Numa Numa</a>&#8221; all the time. i habe never bothered to actually check it out or even given any thought about what it might be so far. until now.</p>
<p>in short, &#8220;Numa Numa&#8221; is about a slightly overweight guy named Gary Brolsma lip-synching the song &#8220;Dragostea din tei&#8221; by &#8220;<a href="http://en.wikipedia.org/wiki/O-zone">O-Zone</a>&#8220;. apparently, that home-made 97 seconds video has caused quite a buzz on the internet. there is a impressive amount of &#8220;inspired by numa numa&#8221; videos out there on <a href="http://www.youtube.com">YouTube</a>.</p>
<p>yes, i know thats so last year, but i was kind of amazed by this example of the phenomenon that is called &#8220;<a href="http://en.wikipedia.org/wiki/Bricolage">bricolage</a>&#8221; in cultural studies.</p>
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		<title>wired to the zeitgeist</title>
		<link>http://www.archenar.com/2007/05/07/wired-to-the-zeitgeist/</link>
		<comments>http://www.archenar.com/2007/05/07/wired-to-the-zeitgeist/#comments</comments>
		<pubDate>Mon, 07 May 2007 16:55:06 +0000</pubDate>
		<dc:creator>Sark</dc:creator>
				<category><![CDATA[internet]]></category>

		<guid isPermaLink="false">http://www.archenar.com/2007/05/07/wired-to-the-zeitgeist/</guid>
		<description><![CDATA[social bookmark websites like digg or reddit are a great source to find out what makes the internet &#8220;buzz&#8221; at a given moment. its not really new and i have been reading other feeds like neowin for quite a few years now, but that sidebar widget for displaying feeds on your vista desktop took it [...]]]></description>
			<content:encoded><![CDATA[<p>social bookmark websites like <a href="http://www.digg.com">digg</a> or <a href="http://www.reddit.com">reddit</a> are a great source to find out what makes the internet &#8220;buzz&#8221; at a given moment. its not really new and i have been reading other feeds like <a href="http://www.neowin.net">neowin</a> for quite a few years now, but that sidebar widget for displaying feeds on your vista desktop took it to the next level for sure. you are now wired to the zeitgeist baby!</p>
<p>here are a few interesting links i came across in the various (social bookmark) feeds today:</p>
<li><a href="http://www.theonion.com/content/node/29245">79 Percent Of Americans Missing The Point Entirely</a></li>
<li><a href="http://www.flickr.com/groups/readingstack/pool/">Flickr: The Reading Stack Pool</a></li>
<li><a href="http://www.theburningbiscuit.com/InCollege.html">You Know You&#8217;re in College When&#8230;</a></li>
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		<title>google weirdness</title>
		<link>http://www.archenar.com/2007/05/02/google-weirdness/</link>
		<comments>http://www.archenar.com/2007/05/02/google-weirdness/#comments</comments>
		<pubDate>Wed, 02 May 2007 20:15:29 +0000</pubDate>
		<dc:creator>Sark</dc:creator>
				<category><![CDATA[internet]]></category>

		<guid isPermaLink="false">http://www.archenar.com/2007/05/02/google-weirdness/</guid>
		<description><![CDATA[not sure when &#8220;Harald Schmidt&#8221; starts today and being lazy with setting booksmark, i headed over to google to check the tv schedule for today. vaguely remembering that the &#8220;ARD&#8221; actually goes by &#8220;das Erste (deutsche Fernsehen)&#8221; i entered &#8220;das erste&#8221; at google and got as expected &#8220;www.DasErste.de&#8221; as the very first hit. now here&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>not sure when &#8220;Harald Schmidt&#8221; starts today and being lazy with setting booksmark, i headed over to google to check the tv schedule for today. vaguely remembering that the &#8220;ARD&#8221; actually goes by &#8220;das Erste (deutsche Fernsehen)&#8221; i entered &#8220;das erste&#8221; at google and got as expected &#8220;www.DasErste.de&#8221; as the very first hit. now here&#8217;s the part that really surprised me: the second link is to the wikipedia entry of <a href="http://en.wikipedia.org/wiki/Das_Erste">&#8220;Das Erste&#8221;</a>, however, the third and forth links are completely unrelated the german television channel, they go to &#8220;<a href="http://www.gemueseorchester.org">the first (vienna) vegetable orchestra</a>&#8220;. well, to be honest, there is a youtube video on the vegetable orchestra site where you can see the members shopping for suitable vegetables, preparing them by turning them into &#8220;instruments&#8221; and finally playing on them in front of a live audience.</p>
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